Blender Is Coming to iPad Pro With Full Touch and Apple Pencil Support

Blender Is Coming to iPad Pro With Full Touch and Apple Pencil Support

The Blender Foundation just dropped some exciting news: its full 3D creation suite is headed to tablets, starting with the Apple iPad Pro—and yes, this isn’t a watered-down version. It’s the complete Blender experience, redesigned for touch and Apple Pencil workflows.

Why Now? iPad Power Meets Pro Workflows

Thanks to Apple’s M-series chips and iPadOS 26’s pro-level multitasking and windowing, the iPad is now powerful enough to handle Blender’s complex 3D tools. This opens up huge possibilities for artists who prefer a tablet-first workflow or need pro tools on the go.

A Touch-First Blender Interface

Early mockups show Blender reimagined for iPad:

  • A single main window with floating regions for tools like the Outliner and Properties Editor

  • A wheel menu to replace keyboard modifiers

  • Icon-based sidebars and a floating sculpting panel for Apple Pencil precision

It’s a major shift from Blender’s traditional multi-window layout, designed to make 3D creation intuitive on a smaller, touch-driven screen.

Feature Roadmap

  • Phase 1: Object manipulation and sculpting

  • Next: Grease Pencil tools, then animation features

  • Goal: Full Blender experience on tablets

Challenges like limited screen space and file system constraints are being addressed, with plans for iCloud integration and custom touch gestures.

What’s Next?

A tech demo of Blender on iPad Pro will debut at SIGGRAPH 2025 in Vancouver, followed by a Blender HQ workshop in Amsterdam to refine UI and workflows. Developers with iOS experience are invited to contribute to the port.

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