
Blender Is Coming to iPad Pro With Full Touch and Apple Pencil Support
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The Blender Foundation just dropped some exciting news: its full 3D creation suite is headed to tablets, starting with the Apple iPad Pro—and yes, this isn’t a watered-down version. It’s the complete Blender experience, redesigned for touch and Apple Pencil workflows.
Why Now? iPad Power Meets Pro Workflows
Thanks to Apple’s M-series chips and iPadOS 26’s pro-level multitasking and windowing, the iPad is now powerful enough to handle Blender’s complex 3D tools. This opens up huge possibilities for artists who prefer a tablet-first workflow or need pro tools on the go.
A Touch-First Blender Interface
Early mockups show Blender reimagined for iPad:
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A single main window with floating regions for tools like the Outliner and Properties Editor
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A wheel menu to replace keyboard modifiers
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Icon-based sidebars and a floating sculpting panel for Apple Pencil precision
It’s a major shift from Blender’s traditional multi-window layout, designed to make 3D creation intuitive on a smaller, touch-driven screen.
Feature Roadmap
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Phase 1: Object manipulation and sculpting
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Next: Grease Pencil tools, then animation features
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Goal: Full Blender experience on tablets
Challenges like limited screen space and file system constraints are being addressed, with plans for iCloud integration and custom touch gestures.
What’s Next?
A tech demo of Blender on iPad Pro will debut at SIGGRAPH 2025 in Vancouver, followed by a Blender HQ workshop in Amsterdam to refine UI and workflows. Developers with iOS experience are invited to contribute to the port.